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Shader Artist

Montreal, Quebec, Canada
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Main Tasks and Responsibilities

• Develop shaders and ensure support of the art direction.
• Works with concept artists, programmers and artists to create shaders that satisfy requirements and support game goals.
• Create initial concept inline with art direction and work with artists to adjust as necessary
• Work with programmers to understand technical requirements
• Maintain quality and continuity while developing shaders that support art direction
• Address new feature requests & adapt to changing priorities
• Use knowledge of modeling, programming and t...

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Additional informations

Offered by:
Gameloft

Posted on:
22 February 2010
Offer deadline:
26 March 2010
Type:
Full-time, Job, Permanent
Application deadline: 
26 March 2010
Wage:
To be discussed