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joe micallef

 

Overview

Biography

I've worked a number of films in a variety of mediums.
Mind Wiggles (traditional cell animation)
Urban Relationships of the Lower Phylums (3D animation, "cut-out style")
Underpass (3D animation)
The Interlopers (stop motion)
Cosmic Chowder (experimental digital animation)
Descent (experimental digital animation)
A Vacancy in the Vendorama (motion capture)

Work experiences

  • Animator/Director Current

    With USC Wesrac/Ace Clearwater from May 2009 to present in Los Angeles, California, United States.
    Creating a film about the benefits of cloud computing featuring Ace Clearwater.
  • Teacher Assistant

    With Loyola Marymount from January 2009 to May 2010.
    teacher assistant for Motion Graphics and Web Design
  • Texture Artist/Modeler

    With USC from March 2009 to May 2009.
    creating video game assets using Maya
  • Production Artist

    With Deadline Advertising from February 2005 to December 2007.
  • Graphic Designer

    With Lighting Supply Co from February 2002 to December 2004 in Detroit, Michigan.
  • Graphic Designer

    With Fleet Capital Leasing from April 1996 to November 2001.
  • Graphic Designer

    With Fleet Capital Leasing from June 1996 to August 2004.
  • Media Engineer Current

    With Ace Clearwater Enterprises.
    Job duties include: Creating industrial films for the manufacturing industry. Research & development of virtual manufacturing pipelines using Zbrush, MSC SimExpert, & cloud computing. Art direction & development of marketing materials and web technologies.
  • Project Specialist Current

    With USC Virterbi School of Engineering from May 2009 to present.
    Creating a film using After Effects, Blender and Zbrush focusing on cloud computing work flows, manufacturing simulations, and economic development in the US.
  • Freelance Animator/Illustrator Current

    With various companies from December 2008 to present.
    Concept development.<br> Animating content for non-profit organizations and independent films.<br> And miscellaneous art and graphic design projects.
  • Illustrator

    With Uniformed Theory of Sports Coordination from June 2009 to September 2009.
    Creating a series of illustrations for a book on sports coordination currently awaiting publication.
  • Apprentice TD

    With Side Effects Software from June 2008 to October 2008.
  • Production Artist

    With Deadline Advertising from February 2005 to January 2007.

Skillset

Education/Training
Gnomon, Class of 2009, Maya
University of Southern California, Class of 2008, Animation
College for Creative Studies, Class of 1997, Multi-Media Digital Design
Wayne State University, Class of 1995, FIne Art/Graphic Design