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joe micallef




I've worked a number of films in a variety of mediums.
Mind Wiggles (traditional cell animation)
Urban Relationships of the Lower Phylums (3D animation, "cut-out style")
Underpass (3D animation)
The Interlopers (stop motion)
Cosmic Chowder (experimental digital animation)
Descent (experimental digital animation)
A Vacancy in the Vendorama (motion capture)

Work experiences

  • Animator/Director Current

    With USC Wesrac/Ace Clearwater from May 2009 to present in Los Angeles, California, United States.
    Creating a film about the benefits of cloud computing featuring Ace Clearwater.
  • Teacher Assistant

    With Loyola Marymount from January 2009 to May 2010.
    teacher assistant for Motion Graphics and Web Design
  • Texture Artist/Modeler

    With USC from March 2009 to May 2009.
    creating video game assets using Maya
  • Production Artist

    With Deadline Advertising from February 2005 to December 2007.
  • Graphic Designer

    With Lighting Supply Co from February 2002 to December 2004 in Detroit, Michigan.
  • Graphic Designer

    With Fleet Capital Leasing from April 1996 to November 2001.
  • Graphic Designer

    With Fleet Capital Leasing from June 1996 to August 2004.
  • Media Engineer Current

    With Ace Clearwater Enterprises.
    Job duties include: Creating industrial films for the manufacturing industry. Research & development of virtual manufacturing pipelines using Zbrush, MSC SimExpert, & cloud computing. Art direction & development of marketing materials and web technologies.
  • Project Specialist Current

    With USC Virterbi School of Engineering from May 2009 to present.
    Creating a film using After Effects, Blender and Zbrush focusing on cloud computing work flows, manufacturing simulations, and economic development in the US.
  • Freelance Animator/Illustrator Current

    With various companies from December 2008 to present.
    Concept development.<br> Animating content for non-profit organizations and independent films.<br> And miscellaneous art and graphic design projects.
  • Illustrator

    With Uniformed Theory of Sports Coordination from June 2009 to September 2009.
    Creating a series of illustrations for a book on sports coordination currently awaiting publication.
  • Apprentice TD

    With Side Effects Software from June 2008 to October 2008.
  • Production Artist

    With Deadline Advertising from February 2005 to January 2007.


Gnomon, Class of 2009, Maya
University of Southern California, Class of 2008, Animation
College for Creative Studies, Class of 1997, Multi-Media Digital Design
Wayne State University, Class of 1995, FIne Art/Graphic Design