Biography
My name is Nicolas Barrière-Kucharski, I am a game designer and 3D artist.
I am looking for opportunities to join teams currently involved in video game and multimedia production. I possess excellent knowledge of game design, level design, user experience and project management. I am well versed in the use of powerful multimedia creation software such as 3D Studio Max, Adobe Creative Suite, Unity 3D and Unreal Development Kit, and many more. I have a vast general culture of 3D, video games and electronic media. I am extremely positive, upbeat, creative and cheerful person with a genuine passion for teamwork and digital art, video games and 3D production. I hold a bachelor’s degree in Creative 3D Arts at the University of Quebec in Abitibi-Témiscamingue and a industrial certification in Game Design from the National Institute of Digital Entertainment in Quebec City.
I am looking for opportunities to join teams currently involved in video game and multimedia production. I possess excellent knowledge of game design, level design, user experience and project management. I am well versed in the use of powerful multimedia creation software such as 3D Studio Max, Adobe Creative Suite, Unity 3D and Unreal Development Kit, and many more. I have a vast general culture of 3D, video games and electronic media. I am extremely positive, upbeat, creative and cheerful person with a genuine passion for teamwork and digital art, video games and 3D production. I hold a bachelor’s degree in Creative 3D Arts at the University of Quebec in Abitibi-Témiscamingue and a industrial certification in Game Design from the National Institute of Digital Entertainment in Quebec City.
Skillset
- Union
- no
- Spoken languages
- English, French, japanese
- Written languages
- English, French, japanese
- Education/Training
- College Degree in Multimedia Integration (2004-2007), Bachelor's degree in 3D Creation (2007-2009), Industrial certification in game design
- Tech skills
- Game Design / Level Design / User Interaction / 3D Modeling / Textures / UV mapping / Animation
- Specialized equipment
- Autodesk 3D Studio Max / Pixologic Z-Brush / Photoshop / Illustrator / After Effects / Premiere / Encore / Flash / Dreamweaver / Unity Game Engine / Unreal Editor 3.0 / UV Layout / V-Ray
- Inspirations
- illustration, comic books, Animation, Video Games, japanese culture