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Thomas J. Anderson

 

Overview

Biography

Primary Software:

Maya
3DS MAX
Character Studio
Photoshop

Flexible and adaptable to the character art pipeline I have animated rigged and modeled characters.

Animation: 12 years of experience and can animate in a variety of styles according to the need of the project.

Character Modeling: always having a passion for character design and modeling I am always looking for opportunities to learn from and grow. I am also pursing my hobby of sculpting which acts as a direct compliment.